Ian McAdams is not a fighter. The only thing he's ever been passionate about is the game he and his development team are preparing for an international launch. Dice and Ice may be just another RPG to anyone else, but to Ian it's a chance for him to show the world he's not just a pushover. That is, until he wakes up with a hangover from hell and a strange tattoo—the mark of the Yellow Dragon.Ian is kidnapped by the mysterious—and devastatingly gorgeous—Huojin, a dragon in the middle of a celestial war that Ian is officially a pawn of. All Ian wants to do is get back to his tabletops but with dog demons and flying hands lined up to destroy him, his best bet is with melts-in-your-mouth-not-in-your-hands Huojin.Huojin wants nothing to do with the human who seems to have tapped into the Yellow Dragon's power. When they are thrust into a game world, Huojin is out of his element but determined to protect the blue-haired male. The human makes Huojin burn with thoughts he has no right to have—not with the blood on his one good hand.This book is an improved and extended version of the previously published Dragons Don't Bite In RPGs.